Post by Bl1ndlight on Apr 25, 2014 11:09:31 GMT -6
jumps in Camps:
the ol bridge to rail, not rly necessary in CA
From pillars jump pad, face back towards the other side of the room, hold w as you boost up from outer edge of pad, and clear the entire first pillar, landing on 2nd and make it across to RL in 2 hops
From the same pillars jump pad, looking into the alcove, face the left wall as you boost up, at the top RJ backwards off the lip which will send you back towards the other jump pad to rail ledge. you can pound a second RJ off the left wall on the way back and make it to ledge or let yourself fall down to the base level, and with a 3rd RJ launch yourself all the way thru the door up the stairs to red armor. (you can also practice just RJing between the pad ledges without touuching the floor, easier from LG pad to YA pad, harder the other way, very useful for avoiding someone on top of rocket ledge with a railgun)
RJ points around mega: from any point on medium level you can RJ up to Rocket, keep practicing till you stop hitting the ceiling.
from the floor you can get up to rocket without using the pad by RJing once up into the pad alcove and again off the upper inside of it to the top.
from the lower pillars exit you can take a shortcut across the middle of the map with a diagonal rj up/right to the center of the billboard, then another RJ off the billboard to the side entrance below bridge.
from any of the doorways on the floor you can rj off the bottom edge of the door up to the mid level (LG>RA)
All of these years I have tried to perfect those skills. I just cannot RJ properly, or be a fast Strafe Jumper. So as the case, I work more on my Ground Game. My good Buddy has helped me a lot. But my biggest problem with CA, when I get in a game, I revert back to FFA style. Where everyone is low on Health and it is easier to get Kills. I also have the habit of not paying attention to my Health as I can always get more in FFA. And finally, I have always only Revolved around 5 weapons. MG, SG, RL, LG and RG. As you can see I am not to messed up in the Head.
Post by deathstarg on Apr 26, 2014 13:21:21 GMT -6
Lowlife, I can help you out a little... (after those exams, one month hence)
I think a bit of the movement issue can be solved by finding a map that's fun to jump around on, and working from there. I used to be terrible with movement until I found Asylum and Almost Lost- those two maps were really fun for me in terms of Rocket Jumping and Strafe Jumping (Asylum for RJs, Almost Lost for Strafe Jumping).
I really think in this stage of my game play, jumping around is going to get me in more uneasy situations than I already get myself into. My Strafe Jumping gets me around ok at 700 to 800. Just need to learn better positioning and get the FFA mentality out of my head. I try to better myself. But I stop when I get out of my comfort zone. Besides.. Its just a game. If I take it to serious all the fun is gone.
Post by deathstarg on Apr 26, 2014 16:18:47 GMT -6
True, it is just a game. Positioning would be your main thing to work on, then- I suggest playing a few duels on some maps, some 1v1 CA on medium size maps, and some CTF- that'll help with positioning, and should be good fun
Post by deathstarg on Apr 26, 2014 20:27:44 GMT -6
Interesting frag I got on Asylum, a while ago... I shot a rocket up at the teleporter exit, then went through the teleporter very quickly. Then I get telefragged... And I see that I fragged the person who fragged me. So somehow, I shot a rocket at just the perfect angle for that mutual frag...
i think not being a natural bunnyhopper could work in your favor, since you just need to force yourself to do it in the right situations, rather than try to stop doing it like a lot of ppl have trouble with including myself.
I naturally strafe jump all the time and force myself to dodge flatfoot when necessary. Personally I think quickness and mobility is helpful, although it is true that it may not always be the best choice depending on the situation/position.
Post by deathstarg on Apr 27, 2014 10:00:24 GMT -6
Exactly as Squidd said. A lot of the time, I try to move fast to avoid getting hit and to get myself in good positions to support my teammates/carry the offensive forward. However, knowing when to silent walk or crouch, or just hold still for a bit is also key. I silent walk in nearly every match- it's very nice for getting some movement done when you don't want to be detected (just don't have LG/RG out, and don't switch weapons, or taunt, or take jump pads/boost pads). A lot of the time, you don't need to be moving fast as well- why move when you've got a perfectly good position and nobody's attacking you ( a lot of good rail positions are like this)?
Post by Bl1ndlight on Apr 27, 2014 15:17:56 GMT -6
warsow is a great example if you ever played, they have a medal for fragging someone while going really fast and also a medal for fragging someone who is going rly fast when you are moving slowly. most of the really good players are zipping around the map so fast that if u hop in and just move slowly and aim carefully you can catch them. warsow insta is so comical, like 80% is bouncing around at insane velocity then people get tired and stop in 10 feet of eachother and have a pewpew fight
I had the same experience! Except that once I learned to accelerate and maintain speed I was one of the guys whizzing by the newbies. It is a great way to learn about movement and how it can be both an asset and an enemy at times.