swampy
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Post by swampy on Sept 11, 2012 11:13:53 GMT -6
Today's update introduces the ability to purchase subscriptions in one, three, and six month increments, along with the ability to purchase redeemable gift tokens. It also resolves several issues that have popped up with the arena cycling system over the past month.
Web Changes
We now offer one, three, six, and 12 month subscription options. We now sell one, three, six, and 12 month tokens. Added support to show information for multiple subscriptions applied to one account. Long names are now ellipsized on the match browser 'Live Game Info' hover info. Resolved an issue where the Premium pie chart on the Arenas tab would sometimes disappear Resolved an issue where players who have played more than 100 unique arenas would be missing certain arenas on their Arenas tab. Game Summary now notes when a match was using PQL Game Summary & Game Details now properly handle score in forfeit conditions. Allow Eliminated Players to Freecam Spectate option added to Start-a-Match for CA and A&D.
Game Changes
Match servers now properly save and restore duel queue across arena loads, Don't show the same arena multiple time if more than one arena doesn't exist (Start a Match, Samplers). Better notification between arena voting ending and the next match. Server will attempt to choose arenas appropriate for the match team sizes, or eight players in Free For All. Server will no longer force a reload of the current arena if it is voted for again. On Start a Match matches, the first arena choice will always be the current arena. Resolved an issue where players would get dropped for server command overflow while on the voting screen. Fixed ready up status out of sync / outdated - ready up statuses were only updated when both teams were present and balanced. Allow players to unready themselves if their opponent joins and then leaves before readying up. Ensure that players do not have a left over PMF_NO_FIRING flag set or an outdated ready flag, such as when a match is aborted during the countdown. Fixed a shader issue on Premium Duel Scoreboard when no players are in the match.
Arena Changes
Concrete Palace
Swapped lower GA and YA's positions to their original placements.
Limbus
Un-weapon clipped RA Pillar. Added another jump-on light detail to RA. Tweaked arch construction (ex: RG arch) to try and improve lighting. Player-clipped upper-RG doorway to JP. Made GL JP hole larger (easier to drop back down). Tweaked Broken RG/Quad window for easier passage. Rebuilt RA ad-frame. Converted blue lights below RA ad frame to .ase model to prevent deforming. Rebuilt deformed MH Tele frame. Angled off corner between GL & RG for smoother passage. Tweaked jump-up ledge details at lower SG room. Added missing clip to the left of RA stairs from SG. Improved clipping on Quad ad-frame. Removed weapon-clip from Quad tele-exit ledge and high quad ledge floor grills. Slightly raisd YA+RL floor trims for easier jump to YA. Clipped RA 4x5hp bubble pillar for better flow. Switch RA 2x5hp bubbles with 1x25hp bubble. Use correct default ad images (w/ nopicmip).
Purgatory
Expand all doorway clips. (RA doorframe bug) Player-clip quad sky areas. Un-player-clip Quad lights to broken area. (can jump up now) Player-clip basement ceiling lights (above shards). Recessed low-YA ad frame to prevent head-bumping. Re-space RA pillars and align to grid. Continue RA-stairs trim. Raise quad-broken clip slightly. Clip RA ad-supports flush with wall. Replaced mini-ledge to RG-ammo with pipes. Fixed misplaced clip brushes at High-YA ledge. Fixed overdraw bug at RA pillars/Water corridor.
Reflux
Fixed clipping at mid jumppads. Removed rain, raindrops, rain sfx. Replaced broken ceiling pane in base with fresh new pane of glass Removed vegetation where broken pane was. Removed the hidden back half of all decorative pipes Replaced the volumetric lighting from light fixtures with lower poly versions. Additional miscellaneous performance optimizations.
Silence
Added two teleporter destination decals. Use correct default ad images (w/ nopicmip). Fixed missing clip above staircase hall near RL. (ceiling exploit fix) Added test pipe jump from GA/25hp to center pillar. Fixed misaligned crate texture.
Terminus
Updated author names. Fixed various texture alignment issues. Moved intermission slightly. Removed hole at BS floor-grate (by MH door). Player-clipped the foot of each BS pillar. Raised high-YA door and fixed in place. Re-player-clipped LG-broken. (much smoother now) Fixed visible caulk at LG-broken. Applied phong-shading to all broken area sub-surfaces. Merged pre-RA windows into a single unit. Shifted pre-RA pipe-window back 32units. Player-clipped pre-RA pipe-window pillar feet. Removed a portion of the pillar by RAJP. Converted wire detail at RAJP to .ase to prevent deforming. Player-clipped RA chain-pillar feet. Widened access to BS/Pre-RA JP at base. Replaced Quad pillar jump-edge with easier broken pillar. Fixed BS ceiling light being deformed. Player-clipped BS pillars to prevent player hang-ups. Raised ceiling light+wire in MH-BS tunnel. Raised BS ceiling. Adjusted BS rockwall slightly. Fixed pipes not touching the wall, near high-YA. Applied lightmapping to various models. Converted lift room wire-window to .ase, to prevent deforming. Converted 45degree lights at Quad/Yard to .ase to prevent deforming. Removed unnecessary cluster portals. Moved RG drop slightly and rebuilt doors to create more room when open. Fixed weapon-clip at RAJP glass. Removed some ambient fluorescent light buzz.
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Post by terrorj on Sept 11, 2012 11:17:49 GMT -6
Nice,next coming birthday's I can give my friends a quake token XD
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Post by jorinde on Sept 11, 2012 12:19:23 GMT -6
My birthday is next week, wink wink. Rofl
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Post by MARS^ on Sept 11, 2012 12:42:28 GMT -6
not the greatest update but at least they fixed some bugs and reworked the premium/pro subscriptions. when I saw there was an update I hoped they removed the stupid map rotation and vote system
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swampy
Administrator
Fragbait
Getting more frags then giving!
Posts: 2,117
Favorite Drink: Tin Roof Blonde Ale {Louisiana}
Favorite Map: The Edge (FT)
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Last Online: Sept 8, 2024 19:00:41 GMT -6
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Post by swampy on Sept 11, 2012 13:12:21 GMT -6
Well, hopefully there will be enough peeps trying out short term subs that Pro/prem maps will finally fill.. Better late then never.
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thewookster
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Head Bartender
boring boring work
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Post by thewookster on Sept 11, 2012 15:11:27 GMT -6
Hopefully, it kick starts some actual decent server activity because it has been empty recently.
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thewookster
Administrator
Head Bartender
boring boring work
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Last Online: Mar 7, 2024 8:38:00 GMT -6
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Post by thewookster on Sept 12, 2012 2:02:44 GMT -6
FFS people still moaning on the QL forums.
People thinking they should be paying the same amount per month as an annual subscription.
£6.36 per month for pro without 12 month 50% discount
£3.18 per month for prem without 12 month 50% discount
To me, I think that pricing structure is fair. Plus they offer discounts on 3, 6 and 12 month subs.
Plus you always have the option of not paying so I can't see why some people are annoyed with it.
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vurun
Senior Member
Posts: 54
Last Online: Oct 25, 2016 9:43:47 GMT -6
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Post by vurun on Sept 12, 2012 2:24:11 GMT -6
I can't stand those pathetic loosers, who cries about quake not being free-to-play... ffs, quake's always been a shareware. What's the fuss all about?
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swampy
Administrator
Fragbait
Getting more frags then giving!
Posts: 2,117
Favorite Drink: Tin Roof Blonde Ale {Louisiana}
Favorite Map: The Edge (FT)
Mini-Profile Background: {"image":"http://i.imgur.com/3mOGF1Y.gif","color":""}
Mini-Profile Name Color: af0e2e
Mini-Profile Text Color: f7ed7a
Last Online: Sept 8, 2024 19:00:41 GMT -6
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Post by swampy on Sept 12, 2012 2:32:48 GMT -6
You had to pay $50 for Q3 Arena (equal to $100 now) .. Then play on someones server that was hosted on their computer. Lag and ping were much worst then QL. I'd like to see some of these whinebots try playing on 56k dial up! How soon they forget..lol Plus most of the servers were friends playing together so it was very easy to run afoul of the server operator.
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Post by terrorj on Sept 12, 2012 6:47:19 GMT -6
Haha,when's your birthday Jorrie ? Jup indeed they must stop whining about it,a premium is only 2,- a month :/ If I go out I drink more mony away then a pro ship cost for a year.
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vurun
Senior Member
Posts: 54
Last Online: Oct 25, 2016 9:43:47 GMT -6
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Post by vurun on Sept 12, 2012 8:21:57 GMT -6
indeed, 1 year pro is one fuel tank for me, or one night out
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thewookster
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boring boring work
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Last Online: Mar 7, 2024 8:38:00 GMT -6
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Post by thewookster on Sept 12, 2012 11:11:12 GMT -6
Crikey I need to live near you lolol.
1 year pro would probably only fill about a quarter of my tank of fuel.
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Post by jorinde on Sept 17, 2012 7:01:59 GMT -6
My bday is tomorrow! Forgot to answer lol
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